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Nation Game 4: OOC General

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101 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 10:20 pm

I'm willing to join the next game provided that someone is designated map-updater and rule-keeper.

Not it.

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102 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 10:37 pm

not it...

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103 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 11:06 pm

Totally not it.

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104 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 11:21 pm

HEY GUYS I JUST GOT AN IDEA

We've been playing Dawn of Worlds on /tg/ and I think it might work here, with some modifications to the way the turns play, of course. It would be a nice change of pace from NationGame, and would get some fresh blood in here.

Honolulu, I don't suppose I could convince you to give us a subforum for it?

Additionally, I am officially dropping out of this game. If this doesn't set off a chain reaction of drop-outs that ends the game, then my territory is to be divided equally between Zicom and the Fist, with the exception of ten territories which go to Illumin.

on an unrelated note, i would like to say that i find medieval fantasy to be better than pseudo-scifi for nation game

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105 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 11:46 pm

The Fist wrote:
Premier Cherdenko wrote:
Additionally, I am officially dropping out of this game.
Declaring war on Black Organisation to grab me some delicious 4-lands-per-turn before he times out due to being AFK!
Dat b. farao

my resources:
3a, 2b, 5c, 5d, 14e, 5f native.

a,b,c,d,e,f -> reserved for self
a,b,c,d,e,f -> Lanun
a,d,e,f -> People's united front (these players are still missing b)
d,c,e,f -> Zicom
d,c,e,f -> Hooded brothers
4e -> sect of light (missing a,b,f)
5e,c -> house Illumin
You have the rights to half of my land.
Well half of what's left after 10 territories are given to kobo1d.

Additionally, I don't have a dissolution timer because I quit. So my nation is already dissolved. Very Happy

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106 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 11:48 pm

I declare, no I IMPLORE I get Zicoms half!

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107 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 11:49 pm

Lord of the Brothers wrote:I declare, no I IMPLORE I get Zicoms half!

ahem...

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108 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 11:50 pm

Premier Cherdenko wrote:HEY GUYS I JUST GOT AN IDEA

We've been playing Dawn of Worlds on /tg/ and I think it might work here, with some modifications to the way the turns play, of course. It would be a nice change of pace from NationGame, and would get some fresh blood in here.

Honolulu, I don't suppose I could convince you to give us a subforum for it?

Additionally, I am officially dropping out of this game. If this doesn't set off a chain reaction of drop-outs that ends the game, then my territory is to be divided equally between Zicom and the Fist, with the exception of ten territories which go to Illumin.

on an unrelated note, i would like to say that i find medieval fantasy to be better than pseudo-scifi for nation game

why thank you kind sir, you are a scholar and a gentleman

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109 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 11:52 pm

damn it guys why are we still putting OOC in the turn thread

you guys know that's not what it's for

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110 Re: Nation Game 4: OOC General on Fri Jun 11, 2010 11:56 pm

I feel my Pink demands of noledge are very fluffy thank you. lol. I'll change my stupid posting habits to here, thanks. cheers

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111 Re: Nation Game 4: OOC General on Sat Jun 12, 2010 2:53 pm

kobo1d

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Moderator

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112 Re: Nation Game 4: OOC General on Sun Jun 13, 2010 11:06 pm

So, nobody played there turn yet... does that mean game over?

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113 Re: Nation Game 4: OOC General on Wed Jun 16, 2010 1:40 am

kobo1d

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Moderator
Lord of the Brothers wrote:Well, true, Its a shame the game this forum was made for died and is being replaced...

No one has a monopoly on starting a new game. If you want to start a new game, start organizing one.

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114 Re: Nation Game 4: OOC General on Wed Jun 16, 2010 1:44 am

This is my second game taht was ended early! I would much rather have a vetren set it up, instead of the person who got the "crappy game" twice. Neutral

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115 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 2:49 am

I'm down for playing whatever this game is, it has alot of posts so I assume its fun.

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116 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 3:26 am

Me and my friend are still brain storming so help would be gladly taken.

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117 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 4:00 am

Lord of the Brothers wrote:Me and my friend are still brain storming so help would be gladly taken.

Just read up on this game, it looks pretty fly. What is it you and your bud are brain storming on? New features or someshit like that.

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118 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 12:39 pm

You asked for a veteran and i have answered how may i serve?

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119 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 1:44 pm

Well we decided, or are pretty well dedicated to an extremely fluffy, economical, space age game. So we would need a Star Map, a changing economic system(Which we decided would work of supply and demand, and that I would have it covered but we may need a price chart), a war and colonization system. Really every thing that would make a game like this work. But nothings set in stone, so if your interested in helping, I can give you more planned details on the game, and hopefully "Start" setting things in stone.

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120 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 1:55 pm

Lord of the Brothers wrote:Well we decided, or are pretty well dedicated to an extremely fluffy, economical, space age game. So we would need a Star Map, a changing economic system(Which we decided would work of supply and demand, and that I would have it covered but we may need a price chart), a war and colonization system. Really every thing that would make a game like this work. But nothings set in stone, so if your interested in helping, I can give you more planned details on the game, and hopefully "Start" setting things in stone.

That sounds pretty tight. Yeah im interested in helping out. Converting this games rules to a space game wouldn't be so hard. Just replace the territories with star systems/planets. The warfare part would be a little tricky though. You could convert this games dice rolling mechanism.

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121 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 2:10 pm

Have you seen megacorp quest? You could do something like that, but have each player be a competing megacorp. I'd require a lot of organizational skills, but It would also be awesome if you manage to pull it off.

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122 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 2:13 pm

FireBlaze wrote:Have you seen megacorp quest? You could do something like that, but have each player be a competing megacorp. I'd require a lot of organizational skills, but It would also be awesome if you manage to pull it off.

What is it like in space or some shit?

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123 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 4:00 pm

I bet his new NationGame will be for people who are too casual to play Dawn of Worlds.

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124 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 4:11 pm

mine?

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125 Re: Nation Game 4: OOC General on Mon Jun 21, 2010 5:08 pm

TheAlphaAndOmega wrote:mine?

I'm 98% sure Premier is referring to how Lord of the brothers didn't want to play dawn of worlds and Premier calling him a casual and so hes saying that this new game is gonna be for casuals who couldn't play dawn of worlds.

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