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Nation Game 3: Official Map

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26 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 4:44 pm

Honolulu wrote:I should have 184. Dunno about the rest.

Mind linking to a full version? :3
Would if i could but im derp when it comes to his kinda stuff... Could you tell me how.

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27 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 4:46 pm

Upload the full version to www.imageshack.us. Right click the full version, copy its URL, and past the URL here.

Easy. :3

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28 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 4:47 pm

kobo1d

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Territories I have:

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29 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 5:48 pm

297, 299, 296 and 302.

EDIT: 204 and 186



Last edited by ThePlankO'wood on Tue Apr 27, 2010 5:53 pm; edited 1 time in total

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30 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 5:51 pm

I think my territories are 138, 145, 150, 151, 147, 171, 154, 156, 157, 226, 229.

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31 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 5:58 pm

I have: 123, 124, 125, 126, 127, and 116

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32 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 6:04 pm

My territories are still up in the air.
Anyway, Here's the map at the end of turn 1. I'm still working down the turns. <_>
End of turn 1 map here

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33 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 6:08 pm

Setup: 430, 360, 359, 438, 437, 440, 434, 413
Turn 2: 412
Turn 3: 411, 427
Turn 4: no expansion

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34 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 6:28 pm

The Ork Lord wrote:I have: 123, 124, 125, 126, 127, and 116
wheres your capitol.

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35 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 6:30 pm

Also can we get rid of all NG1 and NG2 threads.. or atleast hide them again, they clutter up the screen..

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36 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 6:31 pm

Kaiser Arger wrote:Also can we get rid of all NG1 and NG2 threads.. or atleast hide them again, they clutter up the screen..
I think we should keep them, but they should be in their own subforum so they don't get in the way.

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37 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 6:33 pm

Premier Cherdenko wrote:
Kaiser Arger wrote:Also can we get rid of all NG1 and NG2 threads.. or atleast hide them again, they clutter up the screen..
I think we should keep them, but they should be in their own subforum so they don't get in the way.
what ever you guys want but move them please.

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38 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 7:01 pm

To the best of my knowledge I have expanded to 50,52,and 77. I may be wrong.

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39 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 8:18 pm

my capitol is 123, Sorry about that.

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40 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:05 pm

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41 point 51 on Tue Apr 27, 2010 9:16 pm

The IRA had taken 51 with Irishmen permission

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42 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:23 pm

scarecrow wrote:The IRA had taken 51 with Irishmen permission
Sorry, I just sort of skimmed the last three or four pages. I thought it was all fluff.
https://redcdn.net/ihimizer/img96/2662/10587155.png

Oh, and I'd like to take a moment to explain some things.
I removed the colony counters because they aren't as important this game and they're a pain the ass to keep track of. Seven, eight, nine, and ten are all "unofficial" territory of the Holy Terran Chantry of the Omnissiah (do non-nations generate gold even if they don't post? kinda worried Syrnn will end up unable to fulfill his role when he's still got the same number of armies and gold he had on turn 2), so I marked those with a comment instead of a color, since he can't technically hold land.
Also, captured capitals retain their nation's colors within the "X" so that we know exactly where the Revolution will happen, and for aesthetics.

Feel free to point out any more errors I made, but I won't be updating it again until tomorrow afternoon.

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43 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:26 pm

Premier Cherdenko wrote:
scarecrow wrote:The IRA had taken 51 with Irishmen permission
Sorry, I just sort of skimmed the last three or four pages. I thought it was all fluff.
https://redcdn.net/ihimizer/img96/2662/10587155.png

Oh, and I'd like to take a moment to explain some things.
I removed the colony counters because they aren't as important this game and they're a pain the ass to keep track of. Seven, eight, nine, and ten are all "unofficial" territory of the Holy Terran Chantry of the Omnissiah (do non-nations generate gold even if they don't post? kinda worried Syrnn will end up unable to fulfill his role when he's still got the same number of armies and gold he had on turn 2), so I marked those with a comment instead of a color, since he can't technically hold land.
Also, captured capitals retain their nation's colors within the "X" so that we know exactly where the Revolution will happen, and for aesthetics.

Feel free to point out any more errors I made, but I won't be updating it again until tomorrow afternoon.
Thank you for the fix up. not to bother you but next chance you get i have also taken 58 but do not worry about it next time the map is upgraded i will bring it up. thanks again

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44 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:27 pm

I'll gen some of the later turns while I wait for montag to post.

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45 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:28 pm

Chinese R-3 wrote:I'll gen some of the later turns while I wait for montag to post.
You mean the stats or the map? Because the map is up-to-date, with the exception of a few territories I may have missed.

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46 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:31 pm

Premier Cherdenko wrote:
Chinese R-3 wrote:I'll gen some of the later turns while I wait for montag to post.
You mean the stats or the map? Because the map is up-to-date, with the exception of a few territories I may have missed.
Both. For one, India's got more shit than that, having 268, 244 and 240 in addition to what it has now.
France does not have 244; it instead has 236.
Hargoth has 6.
Gaucho doesn't have 454 (couldn't afford it).
And that's only the ones I know of. Razz

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47 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:33 pm

Chinese R-3 wrote:
Premier Cherdenko wrote:
Chinese R-3 wrote:I'll gen some of the later turns while I wait for montag to post.
You mean the stats or the map? Because the map is up-to-date, with the exception of a few territories I may have missed.
Both. For one, India's got more shit than that, having 268, 244 and 240 in addition to what it has now.
France does not have 244; it instead has 236.
Hargoth has 6.
Gaucho doesn't have 454 (couldn't afford it).
And that's only the ones I know of. Razz
Well, as I said, I skimmed the last few pages. I suppose I'll update those.
Oh, and iirc, Gaucho had 454 in the turn 2 map (which I believe you made, and which I used as my base for this; note the inclusion of your totally random mountain).

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48 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:35 pm

The random mountain is awesome.
You cannot handle the awesomeness of Mt. Dealbreaker.

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49 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:37 pm

i Counter with Island of Nazi Military Might...

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50 Re: Nation Game 3: Official Map on Tue Apr 27, 2010 9:38 pm

https://redcdn.net/ihimizer/img18/6488/46527398.png
This is seriously the last update I'm doing for the night.
Although I find it strange that the French managed to get 245 boxed in by India. Was that another mistake on my part?

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